This resolves an issue preventing rendering to be started while the asset preview is running
macOS: The Intel Open Image denoiser engine is updated to its latest version and now works on Apple M1 devices.Chaos License Server updated to version 5.5.5.
An issue causing the asset preview to fail in specific situations is resolved.The GPU Light Cache preview is no longer missing when the rendered image is bigger than 4040 pixels squared.The method is enabled by default for both new and old projects This is a new method for adapting the render bucket size for optimal utilization. Adaptive Bucket Splitting is implemented.V-Ray Swarm is updated to version 1.4.7.